Thursday, October 6, 2016

HW5 Game Assets


        Things are now coming down into the actually development of the game and in all honesty things are a little bit overwhelming. I believe i have a lot of Unreal figured out now, but at the same time have no idea how to implement any of that into an actual game. I guess though the best place is to start with some basics.


          








          So how about a table and a fridge for the kitchen of the orphanage. The current plan is to have the game in a very old orphanage, but new enough to have running electricity and plumbing of a sort. What you see above in the picture is the 2 geometry shapes that i made using the Unreal editor and how they look.





           As you can see, I made the table a bit small, with only 1 central leg holding it up. This may change later to have 4 legs so that the table is easier to hide under, but currently fits as a small old wooden table similar to one I have at home.





           The table leg itself since i had it stand on only 1 leg has 4 supports that it uses to balance on. I made these by taking a cone and turning the number of sides down to 3 and just shifting them into place.





         The fridge itself is made up of a bunch of parts. None of witch move currently as i have not quite figured how to make it rotate the correct way. the plan is to have the fridge and freezer doors open and work as 2 separate doors that can be open and closed by the player. Perhaps as a uncomfortable but useful hiding spot for one, or a place for a snack item to be hiding to be used later in the game to lure one of your victims.



         Unfortunately that's really it for today as some of the things we need to do just for the game in general are confusing. My team as far as i am aware is doing fine though, and i am looking foward to seeing what happens with the final product. Just have a lot of work ahead of us!









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