In
this assignment, we had to create objects in Blender, Import them into Unreal,
and then Describe them and how they are used in the game. So I created a
classroom desk chair like this.
Its
pretty basic y design as it based it off of old desk chairs that i found in the
storage of my old middle school. The setting of our game is supposed to be in a
old and run down orphanage so it seemed appropriate for a small classroom that
was planned to be made. I have yet to figure out the UV unwrapping so it can be
textured unfortunately but i am still working on that. Bun in the meantime i made this.
I
have been working on a door, but haven’t really found anything I like. Especially
since like I said before I can’t figure out UV unwrapping for textures. But I
have this which would be an old wooden door to work with. And after fiddling with it for a little while i think this will work at least for now.
I
was able to successfully import both of them into Unreal as objects. Though I
think there I saw lot am going to have to mess with on the door.
After all of that. I added them to the file where the rest of my eam has already been busy making plenty of objects ot work with and use for our game.
No comments:
Post a Comment